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Conqueror's Blade Wiki
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==Unit Upgrades== Units can be upgraded in various ways, enhancing their combat capabilities. ===Levels & Veterancy=== Units gain experience from being deployed in battles, and once enough experience is gained the unit will level up (up to a maximum level that is defined on a per-unit basis). The specific amount of experience gained per unit depends on: *Whether the unit was used in the battle or not, *Whether other units were used in the battle (in this case most of the gained experience is divided equally between all used units, and a small remaining amount is divided equally between all unused units), *The type of battle (e.g. [[Bandit Raids]] give more experience than [[siege battles]]), *The player's performance in the battle. If a unit is already at maximum level, then experience will be contributed to the shared experience pool instead, which has a limit of 1,000,000 XP. Shared experience can be given to units via the warband page (U). The following are the required experience amounts for each individual level up: {|class="wikitable" |- ! Level !! Experience Required !! Cumulative Experience Required |- | 2 || 10,000 || 10,000 |- | 3 || 12,000 || 22,000 |- | 4 || 15,000 || 37,000 |- | 5 || 26,000 || 63,000 |- | 6 || 42,000 || 105,000 |- | 7 || 62,000 || 167,000 |- | 8 || 87,000 || 254,000 |- | 9 || 117,000 || 371,000 |- | 10 || 152,000 || 523,000 |- | 11 || 192,000 || 715,000 |- | 12 || 242,000 || 957,000 |- | 13 || 300,000 || 1,257,000 |- | 14 || 300,000 || 1,557,000 |- | 15 || 300,000 || 1,857,000 |- | 16 || 300,000 || 2,157,000 |- | 17 || 300,000 || 2,457,000 |- | 18 || 300,000 || 2,757,000 |- | 19 || 300,000 || 3,057,000 |- | 20 || 300,000 || 3,357,000 |- | 21 || 300,000 || 3,657,000 |- | 22 || 300,000 || 3,957,000 |- | 23 || 300,000 || 4,257,000 |- | 24 || 300,000 || 4,557,000 |- | 25 || 300,000 || 4,857,000 |- | 26 || 300,000 || 5,157,000 |- | 27 || 300,000 || 5,457,000 |- | 28 || 300,000 || 5,757,000 |- | 29 || 300,000 || 6,057,000 |- | 30 || 300,000 || 6,357,000 |- |} Unit maximum levels are as follows: {|class="wikitable" |- ! Era !! Max Level |- | <span style="color: grey !important;">Rustic</span> || 10 or 12 (for 0 and 0.5 star units respectively) |- | <span style="color: grey !important;">Feudal</span> || 12-14 |- | <span style="color: green !important;">Chivalric</span> || 18 |- | <span style="color: blue !important;">Silver</span> || 18 |- | <span style="color: purple !important;">Heroic</span> || 24 |- | <span style="color: yellow !important;">Golden</span> || 30 |} [[Mercenaries]] have a higher maximum level than other units of their era; [[Martellatori]] have a maximum of 13 while all other mercenaries have a maximum level of 20. When a unit levels up, it receives a small increase to its maximum HP as well as a single veterancy point. Veterancy points can be allocated to nodes on a unit's veterancy tree, and each node confers a certain bonus ranging from a stats increase to a new formation or unit order to a new effect on an existing unit order or formation. A veterancy point can only be allocated to a node if every node before it is fully unlocked, starting from the left. Once a veterancy point has been allocated, it can only be deallocated by using a [[Scroll of Renewal]] (which will also deallocate all veterancy points used). ===Doctrines=== All units can equip up to 5 doctrines which grant various boosts. See the [[doctrines]] page for more details. ===Mastery=== A certain set of units have access to a separate upgrade tree which confers additional stats increases and effects. See the [[mastery]] page for more details.
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