Sons of Fenrir are a silver era special melee infantry unit.
In-Game Description[]
The Sons of Fenrir are the fanatical followers of the wolf-god's cult. Feared and despised in equal measure, the cult's members live in forest camps, carrying out forbidden rituals and by degrees becoming insane half-men, half-beast fanatics. Each 'son' has sacrified his soul to Fenrir, the mythical wolf bound in chains, in exchange for physical power.
In battle the Sons are like a pack of werewolves, moving with an uncanny, loping manner and then leaping into combat, seemingly immune to pain or even close-ranged gunfire. The few survivors of an attack by the Sons report witnessing incidents of cannibalism, human sacrifice and other gruesome practices.
Acquisition[]
Sons of Fenrir can be acquired from the Season VII: Wolves of Ragnarok seasonal challenges. As they are the season's silver era unit, no other units need to be unlocked before progress can be made on their seasonal challenges.
Unit Traits[]
Trait | In-Game Description |
---|---|
▲ [Lithe] | This unit has is agile and has a high resistance to ranged damage. |
▲ [Featherweight] | Minimal weapons and armour allow this unit to move quickly. |
▼ [Undisciplined] | This unit fights like a mob, unable to adopt orderly formations. |
Formations[]
Formation | In-Game Description |
---|---|
Dispersed![]() |
A formation suitable for making aggressive advances. |
Scatter![]() |
Soldiers are staggered in a formation suitable for throwing attacks. |
Unit Orders[]
Veterancy[]















Mastery[]
Sons of Fenrir do not have mastery.
Honor Tree Upgrades[]
Doctrines[]
Kit[]
Tips & Trivia[]