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Runes are upgrades to heroes that can be applied to weapons and armour.

Overview[ | ]

Every season, a large selection of runes are released for use. Runes are upgrades applied to weapons and armour which confer effects ranging from extra attribute points to augments to the Bandage ability to new effects on weapon skills.

Acquisition[ | ]

Players gain access to the runes system after completing the Lore of the Runes quest unlocked at level 50. At the beginning of each season, players are granted a small set of runes which grant attribute points. Further runes are locked behind seasonal level; every 5 seasonal levels gained unlocks another 6 runes, up to 60 runes unlocked at a season level of 50. These runes can be viewed on the Seasonal Runes tab of the seasons page outside of battle (default key F5).

The selection of runes resets every season, being replaced with a new set of runes with different names and possibly different effects. Players must gain seasonal levels every season to unlock that season's complete rune selection.

Usage[ | ]

Each rune is either applicable to all items or only a certain type of equipment (one of helm, armour, boots, bracers, or a specific weapon class). Each rune also costs a certain amount of rune power which ranges from 1 to 3. The sum of the rune power of all runes equipped on a piece of equipment cannot exceed 5, and the total number of runes equipped on a piece of equipment cannot exceed 3. A hero equipped with a piece of equipment which is equipped with runes will gain the effects conferred by those runes. A single rune can be applied to multiple pieces of equipment simultaneously, including multiple pieces of equipment that are used at the same time if applicable.

Note that reforging a piece of equipment clears its equipped runes. Players should make sure to reapply runes after reforging their equipment.

Current Runes[ | ]

The following is a list of all current runes, categorized by equipment applicability:

Any Item[ | ]

Name Season Level Required Rune Power Description
Yang Fire VII 0 1 Increases Strength and Toughness by 2 points.
Yang Fire VIII 0 1 Increases Agility and Armour by 2 points.

Helm[ | ]

Name Season Level Required Rune Power Description
Solitude: Great Heroism 5 3 Gain [Oracle Mark] upon using a Paragon skill, granting 2% damage for 20 seconds. Can trigger 1 time every 50 seconds.
Bravery: Unrivalled Hero 35 3 Gain [Oracle Mark] upon killing 3 enemy units, granting 2% damage for 20 seconds. Can trigger 1 time every 30 seconds.
Victory: Blood of a Hero 20 3 Gain [Oracle Mark] upon killing an enemy hero, granting 2% damage for 20 seconds. Can trigger 1 time every 30 seconds.
Despair: Renowned Hero 35 3 Gain [Oracle Mark] upon dropping below 50% health, granting 2% damage for 20 seconds. Can trigger 1 time every 35 seconds.
Terra Ward 5 1 Increase Toughness by 5 points.

Armour[ | ]

Name Season Level Required Rune Power Description
Hercules' War Cry 35 3 Your hero becomes invulnerable for 1 seconds upon taking lethal damage except Siege Engine. Has a cooldown of 180 seconds and resets upon death.
Finale: Heroic Oath 20 3 Damage dealt during [Oracle Mark] is increased by 20%. However, damage taken is increased by 30% and its duration to 15 seconds.
Militant: Famed Hero 45 3 Damage taken during [Oracle Mark] is reduced by 10%. However, its duration is reduced to 15 seconds.
Warring: Heroic Agility 45 3 Damage dealt during [Oracle Mark] is increased by 10% damage. However, its duration is reduced to 15 seconds.
Cheat Death 20 2 Reduces damage taken from rear attacks and headshots by 15%.
Olympian Power 5 1 Increases Armour by 5 points.

Boots[ | ]

Name Season Level Required Rune Power Description
Wanderlust: Heroic Journey 35 3 Movement speed is increased by 20% during [Oracle Mark].
Sacrifice: Path of no Return 45 3 [Oracle Mark] grants an extra 8% damage but reduces defenses by 20%.
Chiron's Cure 20 2 Bandage can be used while moving. Cooldown is increased by 10 seconds.
Immortal: Heroic Shield 20 2 Defenses are increased by 30 during [Oracle Mark]
Olympian Agility 5 1 Increases Agility by 5 points.

Bracers[ | ]

Name Season Level Required Rune Power Description
Rampart: Lone Hero 5 3 Critical Damage Value is increased by 300 during [Oracle Mark].
Champion: Hero of Heroes 20 3 Critical Value is increased by 200 during [Oracle Mark].
Thunderous: Heroic Fury 35 2 During [Oracle Mark], Normal Attacks [Weaken] enemies, reducing their defenses by 20%.
Sanguinity: Hero's Journey 35 2 After using Bandage, you will be immune to bleeding and poison for 10 seconds.
Call of Ares 5 1 Increases Strength by 5 points.

Bow[ | ]

Name Season Level Required Rune Power Description
Hydra's Fangs 25 3 When normal attacks hit the enemy, a stack of Laceration will be added. When 3 stacks of Laceration are accumulated, the enemy will take damage worth 3% current health plus 200 points. Lasts 3 seconds.
Laceration: Reduces movement speed by 5%.
Apollo's Marksmanship 25 3 [Lightning Bolt] now renders enemy heroes Concussed for 2 seconds.
Hippolyte's Demise 45 2 Increases damage to ranged units by 15%.

Chain Dart & Scimitar[ | ]

Name Season Level Required Rune Power Description
Thanatos' Fetters 25 3 [Trap Prey] now renders enemies Concussed for 2 seconds.
Achilles' Sorrow 15 3 Each [Stinging Strike] that hits reduces the cooldown of [Scorpion's Snare] by 1 second.
Hephaestus' Blade 50 2 Increases damage dealt to enemies with more than 600 slashing defense by 10%.

Dual Blades[ | ]

Name Season Level Required Rune Power Description
Cerberus' Chase 25 3 Killing a hero increases your slashing damage by 4%, stacking up to 5 times. The stack is zeroed on your death.
Selene's Warding 15 3 Increases [Ambush]'s damage by 30%.
Troy's Tragedy 45 2 Increases damage dealt to units by 15%.

Short Bow[ | ]

Name Season Level Required Rune Power Description
Atalanta's Swiftness 25 3 Each additional point of movement speed grants an extra 15% piercing armour penetration and 3% piercing damage.
Normal Attacks no longer make marks explode.
Artemis' Precision 15 3 Marks exploded with basic attacks deal 10% more damage.
Stymphalian Birds 50 2 The first stack of [Enhanced Attack] grants an extra 21% piercing damage and 15% movement speed but now only stacks up to 6 times.

Musket[ | ]

Name Season Level Required Rune Power Description
Poseidon's Tide 25 3 [Five Rounds Rapid] now fires Grape Shots.
[Five Rounds Rapid] now also grants 120% + 2000 Critical Value for 10 seconds.
Oceanic Wildfire 15 3 Throwing range of Blackpowder Grenade and Liquid Fire is increased by 15%.
Sense Weakness 50 2 Attacks against [Weakened] enemies deal 20% more damage.

Spear[ | ]

Name Season Level Required Rune Power Description
Great Horsemanship 50 3 Reduces the stamina consumption of [Mounted Right Click] by 20%.
Fearless Thrust 15 3 Each stack increases [Lugh's March]'s armour penetration by an extra 1%.
Unified Charge 30 2 Mounted attacks deal 5% more damage.

Pike[ | ]

Name Season Level Required Rune Power Description
Cronus' Authority 30 3 [Stormrend]'s cooldown is reset upon killing an enemy hero.
Achillean Warfare 15 3 Each stack increases [Gentle Steps]' damage by an extra 3%.
Sylph Guardian 50 2 Damage taken during the first and second strikes of [Wandering Dragon] is reduced by 30%.

Nodachi[ | ]

Name Season Level Required Rune Power Description
Ares' Sacrifice 50 3 [Bloodcraze] increases Critical Value by 120% + 1000.
Heroic Strike 30 3 [Dragon's Leap] gains the damage and knockback effect of having charged up for 2 seconds without the need to charge up. Also refreshes the cooldown of all non-Paragon skills.
Grants [Heroic Blessing] upon hitting an enemy with skills, each stack granting 2% damage and 1.5% health steal for 6 seconds, stacking up to 15 times. 3 stacks are lost when the duration ends.
Macedonian Costume 10 2 Damage taken during [Bloodcraze] is reduced by 15% but any damage mitigated this way is steadily dealt to you over 10 seconds.

Longsword & Shield[ | ]

Name Season Level Required Rune Power Description
Hippocrates' Oath 30 3 [Mercy of Heaven] increases the defences of nearby allies by 10% for 5 seconds.
Jason's Golden Fleece 10 3 Using your Paragon skill makes you recover 0.5% health every second for 10 seconds.
Perfect Provisions 45 2 When your Health is above 70%, all damage dealt is increased by 100 points.

Maul[ | ]

Name Season Level Required Rune Power Description
Titanic Shockwave 30 3 Earthsplitter's effective range is increased by 25%.
Typhon's Demise 10 3 You gain an additional 10% defenses during [Maelstrom]'s third strike and 18% extra defenses during the fourth strike along with immunity to all control effects except for [Choke].
Hermes' Leap 40 2 The stamina cost of dodging is reduced by 20%.

Poleaxe[ | ]

Name Season Level Required Rune Power Description
Nemesis' Will 30 3 If your health falls below 30%, your damage output increases by 10%.
Minotaur's Axe 10 3 [Sideways Sweep] can now be used fourth time.
Hercules' Final Battle 40 2 Damage taken is reduced by 10% while your [Paragon] skill is active.

Glaive[ | ]

Name Season Level Required Rune Power Description
Divine Oppression 40 3 [Flying Reaper] no longer knocks heroes away but instead stuns them for 4 seconds.
Demigod Authority 10 3 [Hail of Blades] and [Flying Reaper] grants immunity to all control effects except for [Choke].
Titanic Physique 40 2 [Turn and Attack] grants immunity to all control effects except [Choke].

Shortsword & Shield[ | ]

Name Season Level Required Rune Power Description
Hercules' Greatness 40 3 [Ironsides] increases defenses by another 20%.
Spartan Resolve 40 3 [Centurion's Battle Drill] and [Thunderstruck] grants immunity to all control effects except for [Choke].
Discus Thrower 10 2 Throw Shield's Slow effect is reduced to 20%. Cooldown is reduced to 3 seconds. Range is increased by 40%.


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