Resources are a category of items obtained via labour at Resource Sites, used to refine into materials as well as for fief quests.
Types[]
All resources are categorized into the following types:
Excepting Food and Unit Mount, each resource type has 4 different resources, one for each of the common, uncommon, rare, and epic rarities.
Acquisition[]
Resources are primarily acquired from resource sites, wherein units are required to provide labour to extract resources. Players must pay a fee in bronze to extract resources (modified by the owning fief's resources tax), after which they must wait a small duration while resources are extracted. A resource site's type and rarity determine exactly which resource is given, which is the corresponding resource of that type and rarity. Resources may also be obtained randomly in small quantities from loot sites.
All resources are placed into the player's wagon and/or supply dump. Resources may also be bought and sold on the market.
Usage[]
The primary usage of resources is to be refined alongside exotics at the Refinery Overseer into materials, which in turn are used to make artillery and unit kit. The exceptions are food, which is used to supply warbands while marching over the open world, and unit mount, which is used to resupply cavalry units. Otherwise, any rarity of a resource can be used to refine into any rarity of the corresponding material, although any rarity of material higher than uncommon requires specific exotics.
Some fief quests also require certain resources for submission.
Resources of Conqueror's Blade | |
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Copper Ore | ![]() ![]() ![]() ![]() |
Cotton | ![]() ![]() ![]() ![]() |
Food | ![]() |
Hides | ![]() ![]() ![]() ![]() |
Iron Ore | ![]() ![]() ![]() ![]() |
Stone | ![]() ![]() ![]() ![]() |
Timber | ![]() ![]() ![]() ![]() |
Unit Mount | ![]() ![]() ![]() ![]() ![]() |