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Prefecture Heavy Cavalry are a heroic era melee cavalry unit.

In-Game Description[ | ]

The main role for the Prefecture Army's mounted troops is to provide melee support for their slow-moving infantry. The Heavy Cavalry are suited to sustained melees against light infantry and other horsemen, although the lack of barding on their mounts leaves them vulnerable to ranged weapons.

Acquisition[ | ]

Prefecture Heavy Cavalry can be unlocked from the Cavalry unit tree, where their node costs 15000 honour to unlock after prerequisites. This cost can be partially or fully defrayed using up to 20x Prefecture Heavy Cavalryman's Signaculum.

Unit Traits[ | ]

Trait In-Game Description
▲ [Breakthrough] When this unit passes through enemies at high speed, its movement speed will increase by 25% for 2 seconds, and enemies are knocked down. This can be triggered by Attack, Hold, or Follow commands.
▲ [Resist Flame] This unit takes reduced damage from thermal weapons such as hellfire and Scorpios.
▲ [Fire-Resistant] This unit's armour is less vulnerable to thermal weapons than other units of the same era.
▼ [Combat Penalty vs Heroes] Charging damage dealt to heroes by this unit's charging skills reduced by 15%.

Formations[ | ]

Formation In-Game Description
Dispersed
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Line
Line-frontal-staggered
The unit stands in two ranks, making it better at frontal attacks.
Wedge
Wedge
The unit forms a wedge-shaped formation to break through enemy lines.

Unit Orders[ | ]

Charge

Base Cooldown: 30s

basic

Order your unit to charge to the designated location.

Veterancy[ | ]

Mastery[ | ]

Tier Name Cost Required Level Description
I Swordsmen 10x Uncommon Scroll of Mastery 12 Increases slashing damage by 80 points.
II Iron Armour 20x Uncommon Scroll of Mastery 14 Increases piercing defence by 60 points.
III Finely Forged 25x Uncommon Scroll of Mastery 14 Increases slashing armour penetration by 100 points.
IV Rudimentary Medicine 40x Uncommon Scroll of Mastery 16 Increases health by 390 points.
V Wind Strider 10x Rare Scroll of Mastery 18 Reduces "Breakthrough" cooldown by 50%. While Breakthrough and Charge are in effect, each ranged attack taken will grant 0.2 seconds of immunity to controls.
VI Aimed Strike 40x Uncommon Scroll of Mastery 18 Reduces ranged damage taken by 300.
VII Group Training 60x Uncommon Scroll of Mastery 20 Increases damage against all ranged units by 300.
VIII Stronger Through Victory 20x Rare Scroll of Mastery 24 Each time an enemy soldier is killed, maximum health is increased by 20%, and damage is increased by 10%. This effect is stackable up to 5 times. This effect is lost when the unit dies or retreats.

Honor Tree Upgrades[ | ]

Doctrines[ | ]

Kit[ | ]

Tips & Trivia[ | ]

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