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Palace Guards are a heroic era buckler shield melee infantry unit.

In-Game Description[ | ]

The Palace Guards are the elite of the eastern armies, formed from the best regiments of the Prefecture Army. They have heavy armour and iron shields that make them near-unstoppable. They make excellent bodyguards for high-ranking officers, and their training allows them to react well to any battlefield situation.

Acquisition[ | ]

Palace Guards can be unlocked from the Melee Infantry unit tree, where their node costs 15000 honour to unlock after prerequisites. This cost can be partially or fully defrayed using up to 20x Palace Guards Signaculum.

Unit Traits[ | ]

Trait In-Game Description
▲ [Staunch Defenders] This unit is excellent in defence, making it ideal for blocking an enemy advance. Damage taken is also reduced.
▲ [Heavy Armour] This unit wears heavy armour, making it difficult to harm.
▲ [Fire-Resistant] This unit's armour is less vulnerable to thermal weapons than other units of the same era.
[Shieldbearers] Ranged damage is reduced while unit is using shields.

Formations[ | ]

Formation In-Game Description
Shield Wall
Line
The shield wall is a tightly packed formation intended to defend in one direction.
Block
Block
A dense formation intended to enhance the unit's defences.
Shield
Shield
Soldiers stand in a tight defensive formation, countering frontal attacks. Enhances impact resistance.

Unit Orders[ | ]

Shield Rush

Cooldown: 45s

basic

Order your unit to charge in a designated direction, inflicting high damage on enemies hit along the way. Charging soldiers take less damage.

Guard The Throne

Cooldown: 30s

basic

The unit immediately takes a defensive stance, reducing damage taken from the front. It also gets control immunity for 5 seconds. Attacking enemies while in this state will increase the amount of damage dealt.

Once the unit adopts the defensive stance, it may use the 'For the Power!' skill; your unit will move quickly towards enemy soldiers if they are close enough, and knock them back on contact.

For The Power!

Cooldown: 8s

The unit quickly moves towards the enemy, using their shields to knock foes back.

Veterancy[ | ]

Mastery[ | ]

Tier Name Cost Required Level Description
I Iron Armour 10x Uncommon Scroll of Mastery 12 Increases slashing defence by 40 points.
II Body of Steel 20x Uncommon Scroll of Mastery 14 Increases health by 300 points.
III Iron Armour 25x Uncommon Scroll of Mastery 14 Increases slashing defence by 40 points.
IV Body of Steel 40x Uncommon Scroll of Mastery 16 Increases health by 420 points.
V Lightning Reflexes 10x Rare Scroll of Mastery 18 Upon using any unit order, slashing damage will increase by 300 points for 6 seconds.
VI Asymmetrical Warfare 40x Uncommon Scroll of Mastery 18 Increases damage versus polearm units by 500 points.
VII Asymmetrical Warfare 60x Uncommon Scroll of Mastery 20 Reduces damage taken from polearm units by 300 points.
VIII Secretive 20x Rare Scroll of Mastery 24 Reduces the cooldown of Guard the Throne by 5 seconds. For every attack Palace Guards suffer, an additional 0.3 seconds of cooldown time will be reduced.

Honor Tree Upgrades[ | ]

Doctrines[ | ]

Kit[ | ]

Tips & Trivia[ | ]

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