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Musket
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===Skill Selection=== *'''Blackpowder Grenade''' is the near-mandatory skill for musket users. It has the capability to send both heroes and units flying and is a great source of area damage. In contrast, the other paragon skill '''Five Rounds Rapid''' has little applicability against units, has a noticeable windup time, and is easy to interrupt. *Musket users by and large must choose one of '''Skirmisher''' and '''Close Combat''' as a source of control effect removal. Of the two, '''Skirmisher''' is generally more favored due to giving a more feasible escape against higher mobility dueling weapon types such as [[Chain Dart & Scimitar]], [[Pike]], [[Spear]], and [[Dual Blades]]. However, '''Close Combat''' offers a much lower cooldown as well as the ability to retaliate against enemies in melee with a knock down. *From here, musket builds diverge either into a hero-killing build using the musket itself or a support build focused around bomb usage. **The hero-killing build utilizes '''Scattershot''' and '''Fine Gunpowder''' to leverage the musket's extremely high piercing armour penetration and piercing damage to kill enemy heroes. **The support build instead uses '''Liquid Fire''' and '''Deploy Caltrops''' for extra area damage and control effects.
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