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Ironcap Arquebusiers are a Chivalric era arquebusier ranged infantry unit.

In-Game Description[]

The Ironcap Arquebusiers are looked down upon for the stink and smoke of their weapons, but even a single volley of gunfire can be enough to make the average rural bandit reconsider the wisdom of their actions. Arquebusiers are best deployed where the enemy cavalry, or even other infantry, cannot get into melee combat with them, as their low rate of fire and poor accuracy leaves them vulnerable in large field battles.

Acquisition[]

Ironcap Arquebusiers can be unlocked in the Ranged Infantry unit tree, where their node costs 2000 honour after prerequisites. This cost can be partially or fully defrayed using up to 20x Ironcap Arquebusier's Signaculum.

Unit Traits[]

Trait In-Game Description
▲ [Firearms] This unit is armed with firearms such as arquebuses or fire lances. These offer excellent damage and armour penetration but poor accuracy.
▼ [Poor Shots] This unit has poor accuracy.
▼ [Slow Shot] Thit unit has a low rate of fire due to irksome or complex reloading procedures.
▼ [Combat Penalty vs Heroes] Ranged damage dealt to heroes by this unit reduced by 25%.

Formations[]

Formation In-Game Description
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Three Ranks
The unit forms three ranks. Good for concentrating fire.
Horns
A two-pronged formation, good for attacking enemies to the front.

Unit Orders[]

Attack Area

Cooldown: 0s

basic
basic

The unit fires at a particular spot. Good for blocking breaches in your lines.

Sprint

Base Cooldown: 20s

basic
basic

Increases unit's movement speed by 15% for 8 seconds.

Switch Weapons

Base Cooldown: 1s

No description.

Veterancy[]

1
1




3
2



1
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1
4



2
5



1
6



2
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2
8



9



2
10



2
11



1
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1
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1
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1
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1
16



17




Label Icon Name Levels Description
1 Sharp Shot 1 Increases firing accuracy by 15%.
2 Force 3 Each level increases armour penetration by 5%.
3 Like Clockwork 1 Each level increases rate of fire by 12%.
4 Like Clockwork 1 Each level increases rate of fire by 12%.
5 Cold Blood 2 Each level increases piercing damage by 3%.
6 Like Clockwork 1 Each level increases rate of fire by 12%.
7 Sharp Shot 2 Each level increases firing accuracy by 15%.
8 In the Blink of an Eye 2 Each level increases critical value by 4%.
9 Mustering 1 Adds 4 more soldiers to the unit.

Notes
Changes unit name to Elite Ironcap Arquebusiers.
10 The Soldier's Life 2 Each level increases health by 3%.
11 Improved Supplies 2 Each level increases ammo by 10%.
12 Mustering 1 Adds 2 more soldiers to the unit.
13 New Steel 1 Each level increases ammo by 10%.
14 Quick March 1 Unlocks Sprint.
Increases movement speed by 15% for 8 seconds.
15 Mustering 1 Adds 2 more soldiers to the unit.
16 Better Bullets 1 Increases bullets' Block break by 80.
17 Anti-Infantry 1 Increases damage dealt to infantry by 15%.

Changes unit appearance.

Notes
Changes unit name to Elite Ironcap Arquebusiers.


Mastery[]

Ironcap Arquebusiers do not have mastery.

Unit Tree Upgrades[]

Doctrines[]

Unit Kit[]

Ironcap Arquebusier's Kit

600 resupply cost

Crafting Recipe[]

10x Rough Fabric
15x Coarse Copper
5x Tanned Leather
25 Silver
Required Fief Level: 3

Weapons, armour, and other equipment to arm a soldier of this type.

Tips & Trivia[]

Units of Conqueror's Blade
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🟨 Golden Era Cataphract LancersChevaliersFalconetti GunnersFire LancersHashashinsHoundsmenIron ReapersKheshigsLiao's RangersLionroar CrewModao BattalionMonastic KnightsOrochi SamuraiPavise CrossbowmenQueen's KnightsRattan RangersRetiariiShenji GrenadiersShieldmaidensSilahdarsSiphonarioiSpartan ChosenSunward PhalanxTercio ArquebusiersVarangian GuardsWinged HussarsXuanjia Heavy CavalryYanyuedao CavalryZweihanders


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