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Incendiary Archers are a silver era archer ranged infantry unit.

In-Game Description[]

In lieu of providing military service to their king, feudal lords are permitted sometimes to pay "scutage" or shield-money. These funds allowed the monarch to purchase the services of some of the innumerable mercenary companies. Fire Archers' incendiary attacks have a chance to set their target aflame if it is not killed outright, and the soldiers themselves are more skilled in melee combat than most other bowmen.

Acquisition[]

Incendiary Archers can be unlocked from the ranged infantry unit tree, where they cost 7500 honour after prerequisites. Alternatively, Incendiary Archers can be unlocked using 20x Incendiary Archers Signaculum, although the relative rarity of signacula makes this option very uncommonly used.

Unit Traits[]

Trait In-Game Description
▲ [Flaming Arrows] This unit has incendiary ammunition. Burning targets take additional damage over time.

Formations[]

Formation In-Game Description
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Wings
The unit splits into two echelons to enhance combat strength.

Unit Orders[]

Attack Area

Cooldown: 0s

basic
basic

Order your unit to shoot ranged weapons at the designated spot.

Flaming Arrow

Cooldown: 20s / Duration: 12s

basic
basic

Order your archers to use flaming arrows. These arrows can set enemies alight and stop cavalry in their charge.

Veterancy[]

1
1




2
2



1
3



2
4



3
5



2
6



2
7



1
8



9



1
10



2
11



2
12



1
13



1
14



15




Label Icon Name Levels Description
1 Cold Blood 1 Increases piercing damage by 2%.
2 A Hundred Paces 2 Each level increases weapons range by 3%.
3 Mustering 1 Adds 4 soldiers to the unit.
4 Like Clockwork 2 Each level increases rate of fire by 12%.
5 Force 3 Each level increases armour penetration by 5%.
6 Burn Them All 2 Each level increases fire arrows' fire damage by 100 points.
7 Improved Supplies 2 Each level increases ammo by 10%.
8 Like Clockwork 1 Increases rate of fire by 12%.
9 Cold Blood 1 Increases piercing damage by 6%.

Changes unit appearance.

Notes
Changes unit name to Elite Fire Archers.
10 Garrison 1 Increases damage dealt in Siege Battles by 5%.
11 The Soldier's Life 2 Each level increases health by 3%.
12 Improved Supplies 2 Each level increases ammo by 10%.
13 Garrison 1 Increases damage dealt in Siege Battles by 5%.
14 New Steel 1 Each level increases ammo by 10%.
15 Tenacity 1 Increases damage dealt in Siege Battles by 5%.

Notes
Changes unit name to Elite Fire Archers.


Mastery[]

Incendiary Archers do not have mastery.

Honor Tree Upgrades[]

Doctrines[]

Kit[]

Tips & Trivia[]

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