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Imperial Arquebusiers are a heroic era arquebusier ranged infantry unit.

In-Game Description[]

Imperial Arquebusiers are like all gunpowder troops sneered at by the nobility, but more than one seemingly hopeless battle has been turned around by their steady, thunderous firepower. Their excellent training allows them to keep up a steady rate of fire by standing in three ranks, which fire in turn while the others are reloading.

Acquisition[]

Imperial Arquebusiers can be unlocked from the Ranged Infantry unit tree, where their node costs 15000 honour to unlock after prerequisites. This cost can be partially or fully defrayed using up to 20x Imperial Arquebusier's Signaculum.

Unit Traits[]

Trait In-Game Description
▲ [Firearms] This unit is armed with firearms such as arquebuses or fire lances. These offer excellent damage and armour penetration but poor accuracy.
▲ [Fire By Ranks] This unit has been trained to use the three-rank volley fire drill, and can use it to keep up a constant rate of fire.
▼ [Poor Shots] This unit has poor accuracy.
▼ [Combat Penalty vs Heroes] Ranged damage dealt to heroes by this unit reduced by 25%.

Formations[]

Formation In-Game Description
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Three Ranks
The unit forms three ranks. Good for concentrating fire.

Unit Orders[]

Attack Area

Cooldown: 0s

basic
basic

The unit fires at a particular spot. Good for blocking breaches in your lines.

Volley Fire

Cooldown: 40s

basic
basic

The unit forms three ranks that fire in turn.

Veterancy[]

1
1




3
2



3
3



3
4



3
5



3
6



7



3
8



3
9



1
10



1
11



1
12



1
13



14




Label Icon Name Levels Description
1 Cold Blood 1 Increases piercing damage by 2%.
2 Force 3 Each level increases armour penetration by 5%.
3 In the Blink of An Eye 3 Each level increases critical value by 4%.
4 Corned Gunpowder 3 Each level increases Volley Fire's damage by 8%.
5 Cold Blood 3 Each level increases piercing damage by 2%.
6 Quick Cooldown 3 Each level reduces Volley Fire cooldown by 3 seconds.
7 Heavy Bullets 1 Bullets can break enemy's Blocking status.

Changes unit appearance.

Notes
Changes unit name to Elite Imperial Arquebusiers.
8 The Soldier's Life 3 Each level increases health by 3%.
9 Garrison 3 Each level increases damage dealt in Siege Battles by 5%.
10 New Steel 1 Reduces resupply cost by 20%.
11 Horse Shooting 1 Increases damage dealt to cavalry by 15%.
12 Three-stage Training 1 Increases Volley Fire damage by 10%.
13 Choice 1 Increases Volley Fire damage by 10%.
14 Precision 1 Upon hitting a cavalry unit with Volley Fire, increases damage they take by 33% for 1 second.

Notes
Changes unit name to Elite Imperial Arquebusiers.


Mastery[]

Tier Name Cost Required Level Description
I Tough 10x Uncommon Scroll of Mastery 12 Increases maximum health by 420 points.
II Massed Fire 20x Uncommon Scroll of Mastery 14 Increases rate of fire by 4%. Increases Volley Fire's rate of fire by an additional 4%.
III Tough 25x Uncommon Scroll of Mastery 14 Increases maximum health by 420 points.
IV Massed Fire 40x Uncommon Scroll of Mastery 16 Increases rate of fire by 4%. Increases Volley Fire's rate of fire by an additional 4%.
V Tactical Secrets 10x Rare Scroll of Mastery 18 Each time a target is defeated, Volley Fire's cooldown is reduced by 1 second.
VI Startle the Horses 40x Uncommon Scroll of Mastery 18 Increases damage versus cavalry units by 500 points.
VII Firepower 60x Uncommon Scroll of Mastery 20 Increases damage versus polearm units by 300 points.
VIII Gunsmith's Secrets 20x Rare Scroll of Mastery 24 Deals bleed damage worth 35% of the target's current health each time Volley Fire stops a charging cavalry unit.

Honor Tree Upgrades[]

Doctrines[]

Kit[]

Tips & Trivia[]

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