Conqueror's Blade Wiki

Greyhair Garrison are a heroic era special melee infantry unit.

In-Game Description[ | ]

The Qian Dynasty established Hao Jing as its capital. To the south lies Liangyun, to the east lie the Central Plains, and to the west, Maoyang. The Golden Road begins in Hao Jing and crosses through the Borderlands, conveying much wealth in both directions. In order to ensure the security of the trade route and deter bandits from attacking it, the Emperor built a fort in the desert called Linwu Fortress. As professional soldiers, the men garrisoning it are compensated for their service by the state and spend their lives watching over the desert, with few opportunity to visit their families back home. The Qian Empire gradually declined over decades. The people of the Zhang Kingdom to the west saw their chance to invade, but they were defeated at the frontiers. The Zhang general attacking the desert fortress changed his strategy, instead cutting off all supply lines between Linwu and the interior in order to starve the garrison to death. As experienced as these soldiers were, they were now helpless. Some died in battle, others died of illness. The ones who have survived are now aged and weathered and call themselves the 'Greyhair Garrison'. Though they have been guarding the frontier for decades, they are still capable warriors who will never back down from a fight.

Acquisition[ | ]

Greyhair Garrison can be unlocked via the Season VIII: Dynasty seasonal challenges. As the season's heroic era unit, Greyhair Garrison require the Cudgel Monks to be unlocked (i.e. stage 2 of the Cudgel Monks seasonal challenges completed) before progress can be made on their seasonal challenges.

Unit Traits[ | ]

Trait In-Game Description
▲ [Grizzled Veterans] An experienced veteran can use a variety of weapons in battle. Each weapon inflicts a different effect on enemies. Every time a skill is used, unit will be immune to control debuffs for a short time.

Sword & Shield: Excels at defensive counterattacks. While counterattacking, unit is immune to damage and repels enemy units. Longsword: Uses powerful attacks while in formation and can attack multiple targets at once. Spear: Waits for opportunities to attack the enemy's weak points, increasing the amount of damage they take.

▲ [By The Book] When Health falls below 40% (appears red), damage is increased by 25% and each attack restores 10% Max Health.
▲ [Duty Until Death] This unit is not affected by Headcount restrictions: they may be taken into battle even when they are under 1/3 of their maximum strength.

Formations[ | ]

Formation In-Game Description
Three Rank Formation
Soldiers form a dense three-stage formation to resist enemies ahead. The unit gains the Last Stand skill while in this formation.
A wedge formation used for charging enemies. The Charge skill is even more powerful while in this formation.

Unit Orders[ | ]

No Retreat

Cooldown: 5s


The unit immediately forms a three-line formation, and becomes immune to control effects while this is active.

Last Stand

Cooldown: 30s


The unit adopts a defensive stance, becoming temporarily immune to control effects.

This can only be activated while in Three Ranks formation; changing to a different formation will weaken the effect.


Cooldown: 25s


The unit makes a charge as directed. This charge has a strengthened effect, restores the unit's health, and is even better if triggered while in the Wedge formation. The unit then becomes temporarily immune to control effects.

Veterancy[ | ]

Mastery[ | ]

Greyhair Garrison do not have mastery.

Honor Tree Upgrades[ | ]

Doctrines[ | ]

Kit[ | ]

Tips & Trivia[ | ]

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