Armiger Lancers are a heroic era lancer cavalry unit.
In-Game Description[ | ]
One step up on the feudal order from the Yeomanry are the Armigers, that is, men of common birth who have been permitted to bear heraldry. The most common route to becoming an armiger is through demonstrating great bravery on the battlefield, usually through saving the life of a member of the nobility. Like the Landsknechts, most Armigers retreated south into Ungverija where they wait to join the service of a warlord of sufficient skill and fame to make the best use of their talents.
Acquisition[ | ]
Armiger Lancers can be unlocked via the Season VI: Scourge of Winter seasonal challenges. As the season's heroic era unit, Armiger Lancers require the Landsknechts to be unlocked (i.e. stage 2 of the Landsknechts seasonal challenges completed) before progress can be made on their seasonal challenges.
Unit Traits[ | ]
Trait | In-Game Description |
---|---|
▲ [Unhurried] | Armigers wait for the right moment to strike. |
▲ [Undying Service] | Unit recovers 0.25% Max Health every second. |
▲ [Chargers] | After ordering a charge, the unit's charging damage and speed will increase by 20% for every 1.5 seconds it is charging, up to a maximum of three times. |
▼ [Combat Penalty vs Heroes] | Charging damage dealt to heroes by this unit's charging skills reduced by 15%. |
Formations[ | ]
Formation | In-Game Description |
---|---|
Line |
The unit stands in two ranks, making it better at frontal attacks. |
Wedge |
The unit forms a wedge-shaped formation to break through enemy lines. |
Unit Orders[ | ]
Veterancy[ | ]
Mastery[ | ]
Armiger Lancers do not have mastery.
Honor Tree Upgrades[ | ]
Doctrines[ | ]
Kit[ | ]
Tips & Trivia[ | ]